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Add extension for GLSL ES 3.1 bit functions #3714

@kenrussell

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@kenrussell

Per the WebGL working group conference call of 2025-02-06 and #3704 it was agreed to add an extension for the math operations added in GLSL ES 3.1:

  • Integer Functions
    • bitfieldExtract and bitfieldInsert
    • bitfieldReverse
    • bitCount
    • findLSB and findMSB
    • uaddCarry and usubBorrow
    • umulExtended and imulExtended
  • Floating-Point Pack and Unpack Functions
    • [un]packUnorm4x8
    • [un]packSnorm4x8
  • Common Functions
    • mix with genIType/genUType/genBType
    • frexp and ldexp

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