Recent work on ANGLE's GLSL ES parser highlighted some missing validation enforcing ESSL 1.00 limitations. Tests have been added to ANGLE which it would be good to port to the WebGL CTS.
https://chromium-review.googlesource.com/c/angle/angle/+/7022355/comment/45aea787_11232be3/
https://chromium-review.googlesource.com/c/angle/angle/+/7022355/comment/c768348e_4bdf6e43/