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Stage1just created by someone new to the project, we don't know yet if it deserves an implementation / a fjust created by someone new to the project, we don't know yet if it deserves an implementation / a fpossible bug
Description
- The FAQ doesn't contain a resolution to my issue
Versions
- mineflayer: 4.33.0
- server: vanilla/spigot/paper #.#.#
- node: v25.0.0
I open a chest GUI on a server (/afk menu on DonutSMP). When I have my bot version set to z1.20, the window.title is a string and I can check the name, call .includes on it, etc. Now when I change the bot version to 1.21.8, it's no longer a string but an object with a type and value:
const bot = mineflayer.createBot({
...
version: "1.20",
})
if (window.title.includes("ᴀꜰᴋ ᴀʀᴇᴀѕ")) {
console.log("Works!")
}
// Now
const bot = mineflayer.createBot({
...
version: "1.21.8",
})
console.log(JSON.stringify(window.title)) // {"type":"string","value":"ᴀꜰᴋ ᴀʀᴇᴀѕ"}
if (window.title.includes("ᴀꜰᴋ ᴀʀᴇᴀѕ")) {
// ERROR: window.title.includes is not a function
}Seems like it should be a string?
I am willing to contribute a fix if someone can confirm that this is a bug and the type and behavior should remain consistent between these versions.
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Stage1just created by someone new to the project, we don't know yet if it deserves an implementation / a fjust created by someone new to the project, we don't know yet if it deserves an implementation / a fpossible bug