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Description
Seems like an unintended way the irradiation system is configured that colony members seem to not get any radiation
Can be seen in this video: https://youtu.be/CvMLNkWokLw?t=528
This can be probably fixed by making the system run on all entities and then manually skipping engulfed objects (as that's probably why attached entities are skipped by the system in the first place).
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Low priority bugs / issues