Add delay in search_universe to prevent SteamVR lockup #27
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Recently, I've been experiencing VR lockups where SteamVR suddenly stops sending video via SteamLink, and then eventually crashes. Around the time that SteamVR locks up, I see the following rapid log spam in
vrserver.txt:During normal operation, there is no such log spam.
I can't prove if the SteamVR lockup causes this log spam, or whether this error causes SteamVR to eventually lockup. However, when I introduce a delay in
search_universeto prevent a rapid loop of requests to SteamVR, I don't encounter the crash anymore.