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New tools for PS5, updated payloads & bug fixes
- PS5 game library context menu actions - Payloads for PS5 updated - ffplay universal binary is now included - make_fSELF GUI for PS5 - PS5 Game Assets Browser - PS5 Game Patches Downloader - Fix: Now uses correct Homebrew path depending on cpu arch - Fix: PKG Merger now shows the correct success message - Fix: Removed unused views
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.DS_Store

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.gitignore

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PS Mac Tools/Assets.xcassets/.DS_Store
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PS Mac Tools/Storyboards/.DS_Store
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PS Mac Tools/ViewControllers/.DS_Store
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.DS_Store
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PS Mac Tools/Tools/ffplay

PS Mac Tools.xcodeproj/project.pbxproj

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//
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// DownloadQueueItem.swift
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// PS Mac Tools
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//
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// Created by SvenGDK on 06/01/2024.
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//
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import Foundation
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struct DownloadQueueItem {
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var GameID: String
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var FileName: String
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var FileSize: String
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var DownloadURL: URL
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var DownloadState: String
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var DownloadProgress: Double
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var MergeState: String
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}

PS Mac Tools/Info.plist

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<string>public.app-category.utilities</string>
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<key>LSMinimumSystemVersion</key>
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<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
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<key>NSAppTransportSecurity</key>
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<dict>
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<key>NSAllowsArbitraryLoads</key>
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<true/>
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<key>NSExceptionDomains</key>
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<dict>
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<key>gst.prod.dl.playstation.net</key>
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<dict>
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<key>NSExceptionAllowsInsecureHTTPLoads</key>
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<true/>
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<key>NSExceptionMinimumTLSVersion</key>
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<string>TLSv1.2</string>
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<key>NSExceptionRequiresForwardSecrecy</key>
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<false/>
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<key>NSIncludesSubdomains</key>
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<true/>
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</dict>
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</dict>
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</dict>
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<key>NSMainStoryboardFile</key>
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<string>Main</string>
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<key>NSPrincipalClass</key>

PS Mac Tools/Payloads/dumpgame.bin

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PS Mac Tools/Storyboards/PS3.storyboard

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