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enhance LVGL port to SSD1306 #56

@dhebbeker

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@dhebbeker

The currently (7b84f5e) used way to write pixels is inefficient. As for each pixel the full display is re-written.

There are better approaches which would need adaptation:

Some alternative starting point: 82f4bf1

Further resources:

💡 A successful port may be merged into lv_drivers

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