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Description:

This PR addresses issue #129, modifying the virtual environment activation script to handle different OS-specific paths for activating the virtual environment. It introduces a condition to support both Windows and Linux/macOS environments.

Changes:

  • Use .venv/Scripts/activate for Windows.
  • Use .venv/bin/activate for Linux/macOS.

Why:

This change ensures the setup script works consistently across multiple operating systems, improving developer experience.

Testing:

Tested on both Windows and Linux/macOS environments to ensure the correct activation path is used based on the OS.

- Support both Windows and Linux/macOS venv activation
  - Use `.venv/Scripts/activate` for Windows
  - Use `.venv/bin/activate` for Linux/macOS
@elharony elharony force-pushed the fix-virtual-environment-activation-path-windows branch from f939a67 to cfc047e Compare October 28, 2024 23:34
@x5a
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x5a commented Oct 29, 2024

Thanks for your contribution @elharony. However, we require signed commits to merge your changes:

@x5a x5a enabled auto-merge (squash) October 29, 2024 01:16
@x5a x5a disabled auto-merge October 29, 2024 01:16
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2 participants