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Description
Hi, dbzer0, I admire your work very much XD
Actually I'm wanting to make a godot version of a board game named "boardgame is magic". It's a mlp (my little pony) fan-made game, and already have physical cards to play, but still have not get digital version, so I'm using godot to make it.
However, this board game contains hexagon tiled maps, so I'd prefer to make it in godot 4, where Tilemap has been well-upgraded.
Here's what I've got till now: https://github.com/linyangqi/board_game_is_magic-demo
But I think I've got stuck constructing the framework.... Someone recommended your project to me, so I'd like to try using your framework for my work XD
Still I haven't fully understand how your framework works, but I'm learning from it.
Besides, I found that your project now runs in godot 3, so I'd like to try forking a godot 4 version. Here's the link: https://github.com/linyangqi/godot-card-game-framework-gd4
Wish if you have any advice for it XD Thanks a lot!