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Kill OpenGL 1.x support? #7

@kintel

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@kintel

OpenCSG has a bunch of code for supporting OpenGL 1.x (e.g. texture rectangle and non-power-of-two textures).
Is this still needed by anyone, or could we rip out the 1.x support and require OpenGL 2.x+ ?

FYI: OpenSCAD recently deprecated OpenGL 1.x support (openscad/openscad#4550)

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