You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- Bump Cocoa SDK (iOS and Mac) from v8.57.0 to v8.57.2 ([#1133](https://github.com/getsentry/sentry-unreal/pull/1133), [#1143](https://github.com/getsentry/sentry-unreal/pull/1143))
- Bump Cocoa SDK (iOS and Mac) from v8.57.0 to v8.57.3 ([#1133](https://github.com/getsentry/sentry-unreal/pull/1133), [#1143](https://github.com/getsentry/sentry-unreal/pull/1143), [#1150](https://github.com/getsentry/sentry-unreal/pull/1150))
- Bump CLI from v2.57.0 to v2.58.2 ([#1142](https://github.com/getsentry/sentry-unreal/pull/1142), [#1145](https://github.com/getsentry/sentry-unreal/pull/1145), [#1148](https://github.com/getsentry/sentry-unreal/pull/1148))
Copy file name to clipboardExpand all lines: CONTRIBUTING.md
+35Lines changed: 35 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -33,6 +33,41 @@ This script links the checked out version of the plugin (the [plugin-dev](./plug
33
33
34
34
After that, you can generate project files for SentryPlayground.uproject to open it in your IDE and make changes to the SDK as you would with any other Unreal project.
35
35
36
+
### Building Plugin Dependencies Locally
37
+
38
+
By default, the initialization scripts download pre-built SDK dependencies from CI. If you need to build platform dependencies locally (e.g., for development or debugging) you can use the `build-deps.ps1` script.
39
+
40
+
The plugin uses the following platform-specific SDKs:
41
+
-**[sentry-native](https://github.com/getsentry/sentry-native.git)** - Windows support (requires Windows)
42
+
-**[sentry-cocoa](https://github.com/getsentry/sentry-cocoa.git)** - Mac and iOS support (requires macOS)
43
+
-**[sentry-java](https://github.com/getsentry/sentry-java.git)** - Android support (any platform)
44
+
45
+
To build dependencies locally, first obtain the SDK source code, configure environment variables (optional) and run the build script:
Copy file name to clipboardExpand all lines: README.md
+2-1Lines changed: 2 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -9,7 +9,7 @@
9
9
Sentry SDK for Unreal Engine
10
10
===========
11
11
12
-
This project is an SDK for Unreal Engine that wraps different Sentry's SDKs for both desktopand mobile. Also, it [has a stable support for the Unreal Engine crash reporter](https://docs.sentry.io/platforms/unreal/setup-crashreport/).
12
+
This project is an SDK for Unreal Engine that wraps different Sentry's SDKs for both desktop, mobile and consoles. Also, it [has a stable support for the Unreal Engine crash reporter](https://docs.sentry.io/platforms/unreal/setup-crashreport/).
13
13
14
14
## Downloads
15
15
@@ -36,6 +36,7 @@ The SDK compiles with three latest engine versions.
36
36
37
37
Blog posts:
38
38
*[Building the Sentry Unreal Engine SDK with GitHub Actions](https://blog.sentry.io/building-the-sentry-unreal-engine-sdk-with-github-actions/)
39
+
*[Game Console Support GA](https://blog.sentry.io/error-monitoring-and-crash-reporting-for-gaming-consoles/)
0 commit comments