Skip to content

[normalization] Remove backticks from unreal frames #1723

@lobsterkatie

Description

@lobsterkatie

A customer is seeing frames from the unreal SDK which differ only by a backtick, depending on platform. (For example, the same function name will be preceded by a backtick ("`someFunction") when the event is from a Windows machine, and but not include the backtick ("someFunction") when the event is from an Xbox console.)

We should consider stripping the backtick as part of symbolication because otherwise it messes with grouping. (It can't happen as part of Relay normalization because the function names haven't been symbolicated yet at that point.)

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions