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Description
Describe the project you are working on
Godot.
Describe the problem or limitation you are having in your project
The Godot launcher currently does not have a right click menu for projects. This subverts my expectations when it comes to interactability of these items.
Right click on project/list items is ubiquitous, at least in the software I use. I always expect list items to be right clickable, and I'm thrown off when this is not supported.
As an example, this is the current PyCharm project manager right click menu:
Here's the current XCode right click menu (funnily enough, just a single item; users are expected to manage items with the keyboard for some reason):
Describe the feature / enhancement and how it helps to overcome the problem or limitation
I would like to propose the following items for the right click menu of the godot launcher:
- Open in editor
- Run main scene
- Show in file manager
- Copy path
- Rename
- Duplicate
- Remove from project list
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Godot already has support for context menus. I'm not familiar with the details, but I imagine adding one to the launcher shouldn't be super difficult.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No.
Is there a reason why this should be core and not an add-on in the asset library?
It's for editor UX.