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Description
Hi There:
I met a problem when I try to load normal texture in UV01 but I got nothing
This is what I want:

and I make a *.mat file to load normal texture from uv1 like this:

then :

if I use default *.sfm file to load normal texture in uv0,i got this:

For some reason I must load baseColor Texture in uv0 and load normal Texture in uv1!
Can someone help me with this problem?