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This repository was archived by the owner on Jul 28, 2020. It is now read-only.
This repository was archived by the owner on Jul 28, 2020. It is now read-only.

How To Show Normal Texture in UV1? #1085

@SuperZico

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@SuperZico

Hi There:
I met a problem when I try to load normal texture in UV01 but I got nothing
This is what I want:
S0009_AR0001_DY_S

and I make a *.mat file to load normal texture from uv1 like this:
1589514587637
then :
1589514734181

if I use default *.sfm file to load normal texture in uv0,i got this:
1589514917009

For some reason I must load baseColor Texture in uv0 and load normal Texture in uv1!

Can someone help me with this problem?

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