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@@ -20,7 +20,7 @@ Building and testing all these features yourself on top of UDP is complex and er
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# Features
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* Secure client connection with connect tokens. Only clients you authorize can connect to your server. This is _perfect_ for a game where you perform matchmaking in a web backend and then send clients to connect to a server.
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* Secure client connection with connect tokens. Only clients you authorize can connect to your server. This is _perfect_ for a game where you perform matchmaking in a web backend then send clients to connect to a server.
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* Client slot system. Servers have n slots for clients. Client are assigned to a slot when they connect to the server and are quickly denied connection if all slots are taken.
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* Fast clean disconnect on client or server side of connection to quickly open up the slot for a new client, plus timeouts for hard disconnects.
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* Encrypted and signed packets. Packets cannot be tampered with or read by parties not involved in the connection. Cryptography is performed by the excellent [sodium library](https://libsodium.gitbook.io/doc).
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