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What is making the difference is the ENABLE_CROSSPLAY=1 variable. Enabled will fail the odin status --local request. When I set ENABLE_CROSSPLAY=0, the request is successful:

steam@b9e8aafa489b:~/valheim$ odin status --local
2025-10-09T20:07:08.420797Z INFO odin::commands::status: Name: world-name-abc
Players: 1/10
Map: world-name-abc
BepInEx Enabled: false

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@mbround18
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Answer selected by mbround18
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