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This PR adds 2 features:

  • the option to specify the outer color if the corner radius in a rect scene
  • a clipping_holes region, that allows making multiple holes through a rect without overloading the shader

@WillPower3309 WillPower3309 changed the title implement clipping holes and outer color for qaud round implement clipping holes and outer color for quad round Nov 21, 2025
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