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## Projects
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### Nonogram Game | **WORK IN PROGRESS**
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Individual Project _(Jun 2025)_
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- Designed and implemented a fully interactive Nonogram puzzle game in Zig using Raylib, showcasing
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low-level memory management and graphics programming.
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- Built with appropriate data structures to handle puzzle state, validation, and win conditions while maintaining real-time performance including event handling, delivering a minimal gaming experience.
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- Puzzle design system is currently in development to allow players to create puzzles and which can be shared
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- **Tech**: Zig, Raylib
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### B Compiler | **WORK IN PROGRESS**
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Individual Project _(Jun 2025)_
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- Learning instruction models and methods of optimizations while generating assembly and machine level code from higher level languages.
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- **Tech**: Zig, x86 Assembly, Arm Assembly, 6502 Architecture
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### Tasks Manager
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Individual Project _(Aug 2024)_
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- A simple task tracking application back-end written in go.
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- Features JWT based Authorization.
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- Has all the standard planner’s features implemented.
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- **Tach**: Go, Fiber, Postgres
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### Seam Carver
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Individual Project _(Apr 2024)_

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