Releases: acemod/ACE-Anvil
Releases · acemod/ACE-Anvil
v1.5.0-dev10
What's Changed
ADDED:
- Medical Core - Add method for custom medical stat tooltip in inventory by @Kexanone in #345
- Medical Core - Show fracture info when inspecting casualty by @Kexanone in #344
- Trenches - Add GRAD Trenches by @Kexanone in #338
- Medical - Add setting for making players unkillable by @Kexanone in #333
- Medical - Add medical kit settings by @Kexanone in #332
- Medical Circulation - Prefill medical kit with advanced items by @Kexanone in #330
- Medical Core - Prefill medical kit by @Kexanone in #329
- Weather - Add Kestrel 4500 by @Kexanone in #280
- Core - Add interface for screen-based gadgets by @Kexanone in #277
- Core - Implement render target system by @Kexanone in #274
- Core - Implement physical buttons for gadgets by @Kexanone in #273
- Radio - Add KYK-13 fill device by @Kexanone in #269
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Explosives - Make AP mines shootable by @Kexanone in #336
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Trenches - Add surface type check by @Kexanone in #282
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Finger - Prevent players from sending pings when uncon by @Kexanone in #343
- Core - Fix exit stance and ragdoll for helper animation compartments by @Kexanone in #340
- Fix player detection by @Kexanone in #335
- Tactical Periscope - Replace missing B8 with PSO1 PIP material by @Kexanone in #334
- Finger - Drop usage of world controller by @Kexanone in #325
- Medical - Fix reposition UI actions by @denispol in #297
- Overheating - Fix ghillie wrap crash by @Kexanone in #293
- Medical Circulation - Fix reset vitals by @denispol in #290
- Medical - Fix: only show CPR and Check Vitals actions for INCAPACITATED patients by @denispol in #288
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
- Translations - Korean by @Psycool3695 in #339
- Medical Circulation - Add Chinese translation by @TWYuanYu in #310
- Medical - Add Russian localization by @Iam1337 in #283
Full Changelog: v1.4.1...v1.5.0-dev10
v1.5.0-dev8
What's Changed
ADDED:
- Trenches - Add GRAD Trenches by @Kexanone in #338
- Medical - Add setting for making players unkillable by @Kexanone in #333
- Medical - Add medical kit settings by @Kexanone in #332
- Medical Circulation - Prefill medical kit with advanced items by @Kexanone in #330
- Medical Core - Prefill medical kit by @Kexanone in #329
- Weather - Add Kestrel 4500 by @Kexanone in #280
- Core - Add interface for screen-based gadgets by @Kexanone in #277
- Core - Implement render target system by @Kexanone in #274
- Core - Implement physical buttons for gadgets by @Kexanone in #273
- Radio - Add KYK-13 fill device by @Kexanone in #269
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Explosives - Make AP mines shootable by @Kexanone in #336
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Trenches - Add surface type check by @Kexanone in #282
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Core - Fix exit stance and ragdoll for helper animation compartments by @Kexanone in #340
- Fix player detection by @Kexanone in #335
- Tactical Periscope - Replace missing B8 with PSO1 PIP material by @Kexanone in #334
- Finger - Drop usage of world controller by @Kexanone in #325
- Medical - Fix reposition UI actions by @denispol in #297
- Overheating - Fix ghillie wrap crash by @Kexanone in #293
- Medical Circulation - Fix reset vitals by @denispol in #290
- Medical - Fix: only show CPR and Check Vitals actions for INCAPACITATED patients by @denispol in #288
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
- Translations - Korean by @Psycool3695 in #339
- Medical Circulation - Add Chinese translation by @TWYuanYu in #310
- Medical - Add Russian localization by @Iam1337 in #283
Full Changelog: v1.4.1...v1.5.0-dev8
v1.5.0-dev6
What's Changed
ADDED:
- Medical - Add setting for making players unkillable by @Kexanone in #333
- Medical - Add medical kit settings by @Kexanone in #332
- Medical Circulation - Prefill medical kit with advanced items by @Kexanone in #330
- Medical Core - Prefill medical kit by @Kexanone in #329
- Weather - Add Kestrel 4500 by @Kexanone in #280
- Core - Add interface for screen-based gadgets by @Kexanone in #277
- Core - Implement render target system by @Kexanone in #274
- Core - Implement physical buttons for gadgets by @Kexanone in #273
- Radio - Add KYK-13 fill device by @Kexanone in #269
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Explosives - Make AP mines shootable by @Kexanone in #336
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Trenches - Add surface type check by @Kexanone in #282
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Fix player detection by @Kexanone in #335
- Tactical Periscope - Replace missing B8 with PSO1 PIP material by @Kexanone in #334
- Finger - Drop usage of world controller by @Kexanone in #325
- Medical - Fix reposition UI actions by @denispol in #297
- Overheating - Fix ghillie wrap crash by @Kexanone in #293
- Medical Circulation - Fix reset vitals by @denispol in #290
- Medical - Fix: only show CPR and Check Vitals actions for INCAPACITATED patients by @denispol in #288
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
- Medical Circulation - Add Chinese translation by @TWYuanYu in #310
- Medical - Add Russian localization by @Iam1337 in #283
Full Changelog: v1.4.1...v1.5.0-dev6
v1.5.0-dev4
What's Changed
ADDED:
- Weather - Add Kestrel 4500 by @Kexanone in #280
- Core - Add interface for screen-based gadgets by @Kexanone in #277
- Core - Implement render target system by @Kexanone in #274
- Core - Implement physical buttons for gadgets by @Kexanone in #273
- Radio - Add KYK-13 fill device by @Kexanone in #269
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Medical - Fix reposition UI actions by @denispol in #297
- Overheating - Fix ghillie wrap crash by @Kexanone in #293
- Medical Circulation - Fix reset vitals by @denispol in #290
- Medical - Fix: only show CPR and Check Vitals actions for INCAPACITATED patients by @denispol in #288
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
- Medical Circulation - Add Chinese translation by @TWYuanYu in #310
- Medical - Add Russian localization by @Iam1337 in #283
Full Changelog: v1.4.1...v1.5.0-dev4
v1.4.1
What's Changed
ADDED:
- Medical - Add resilience damage scale by @fedoraman737 in #301
FIXED:
- Medical - Fix second chance AI detection for possessed characters by @fedoraman737 in #304
- Finger - Fix map pointing cursor by @Kexanone in #321
- Core - Remove old meta file by @Kexanone in #306
- Medical Core - Remove medical kit settings by @Kexanone in #324
TRANSLATIONS:
New Contributors
- @fedoraman737 made their first contribution in #301
- @TWYuanYu made their first contribution in #323
Full Changelog: v1.4.0...v1.4.1
v1.5.0-dev2
What's Changed
ADDED:
- Medical - Add resilience damage scale by @fedoraman737 in #301
- Radio - Add KYK-13 fill device by @Kexanone in #269
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Medical - Fix second chance AI detection for possessed characters by @fedoraman737 in #304
- Medical - Fix reposition UI actions by @denispol in #297
- Overheating - Fix ghillie wrap crash by @Kexanone in #293
- Medical Circulation - Fix reset vitals by @denispol in #290
- Medical - Fix: only show CPR and Check Vitals actions for INCAPACITATED patients by @denispol in #288
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
Full Changelog: v1.4.0...v1.5.0-dev2
v1.5.0-dev0
What's Changed
ADDED:
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
IMPROVED:
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Core - Add secondary intercardinal directions by @Kexanone in #276
FIXED:
- Cookoff - Fixes for experimental by @Kexanone in #264
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Overheating - Fixes for experimental by @Kexanone in #246
- Medical Circulation - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
TRANSLATIONS:
Full Changelog: v1.4.0...v1.5.0-dev0
v1.4.0
What's Changed
ADDED:
- Core - Add basics for ACE radial menus by @Kexanone in #211
- Finger - Add map pointing by @Kexanone in #240
- Medical - Add medical radial menu by @Kexanone in #212
- Medical - Add Hitzones addon by @Kexanone in #230
IMPROVED:
- Explosives - Adjust to experimental changes by @Kexanone in #245
- Tactical Ladder - Change to ladder icon by @Kexanone in #284
- Core - Add secondary intercardinal directions by @Kexanone in #276
- Medical - Rewrite by @Kexanone in #221
CHANGED:
- Captives - Clean-up helper compartment init by @Kexanone in #219
- Core - Fix compiler warnings by @Kexanone in #279
- Compass - Fix compiler warnings by @Kexanone in #278
FIXED:
- Core - Fixes for experimental by @Kexanone in #270
- Captives - Fixes for experimental by @Kexanone in #271
- Captives - Fix PVP exploits by @Kexanone in #261
- Trenches - Fixes for experimental by @Kexanone in #248
- Magazine Repack - Fix script errors on experimental by @Kexanone in #244
- Trenches - Snap items and characters on trench when building is completed by @Kexanone in #272
- Tactical Periscope - Add missing meta file by @Kexanone in #215
- Core - Fix settings getting initialized too late by @Kexanone in #231
- Captives - Fix could surrender while climbing, falling and getting in/out by @Kexanone in #216
- Tactical Ladder - Improve colliders by @Kexanone in #267
- Captives - Fix captive AI by @Kexanone in #263
- Core - Fix null checks in animation helper compartment by @Kexanone in #249
- Finger - Fixes for experimental by @Kexanone in #247
New Contributors
- @PabstMirror made their first contribution in #209
Full Changelog: v1.3.2...v1.4.0
v1.4.0-dev16
What's Changed
ADDED:
- Add weather addon by @Kexanone in #268
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Add Cook-Off by @Kexanone in #259
- Overheating - Add smoke particle effects by @Amogus22222 in #252
- Core - Add turret inspection radial menu by @Kexanone in #251
- Finger - Add map pointing by @Kexanone in #240
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Core - Add finite state machine by @Kexanone in #232
- Medical - Add Hitzones addon by @Kexanone in #230
- Medical - Add medical radial menu by @Kexanone in #212
- Core - Add basics for ACE radial menus by @Kexanone in #211
IMPROVED:
- Core - Add secondary intercardinal directions by @Kexanone in #276
- Explosives - Adjust to experimental changes by @Kexanone in #245
- Medical - Rewrite by @Kexanone in #221
FIXED:
- Trenches - Snap items and characters on trench when building is completed by @Kexanone in #272
- Captives - Fixes for experimental by @Kexanone in #271
- Core - Change to new persistence framework by @Kexanone in #270
- Tactical Ladder - Improve colliders by @Kexanone in #267
- Cookoff - Fixes for experimental by @Kexanone in #264
- Captives - Fix captive AI by @Kexanone in #263
- Captives - Fix PVP exploits by @Kexanone in #261
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
- Core - Fix null checks in animation helper compartment by @Kexanone in #249
- Trenches - Fixes for experimental by @Kexanone in #248
- Finger - Fixes for experimental by @Kexanone in #247
- Overheating - Fixes for experimental by @Kexanone in #246
- Magazine Repack - Fix script errors on experimental by @Kexanone in #244
- Medical - Fix errors on experimental by @Kexanone in #243
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
- Core - Fix settings getting initialized too late by @Kexanone in #231
- Captives - Fix could surrender while climbing, falling and getting in/out by @Kexanone in #216
- Tactical Periscope - Add missing meta file by @Kexanone in #215
TRANSLATIONS:
Full Changelog: v1.3.2...v1.4.0-dev16
v1.4.0-dev14
What's Changed
ADDED:
- Medical - Add circulation addon by @Kexanone in #239
- Add Overheating by @Kexanone in #233
- Overheating - Add muzzle particle effects by @Amogus22222 in #252
- Add Cook-Off by @Kexanone in #259
- Add weather addon by @Kexanone in #268
- Finger - Add map pointing by @Kexanone in #240
- Medical - Add Hitzones addon by @Kexanone in #230
- Medical - Add medical radial menu by @Kexanone in #212
- Core - Add finite state machine by @Kexanone in #232
- Core - Add turret inspection radial menu by @Kexanone in #251
- RADIO - Add Click-off sound setting for ending radio transmissions by @darkshifty in #260
- Captives - Add configurable requirements for taking captives by @Kexanone in #262
IMPROVED:
FIXED:
- Captives - Fix could surrender while climbing, falling and getting in/out by @Kexanone in #216
- Captives - Fix PVP exploits by @Kexanone in #261
- Captives - Fix captive AI by @Kexanone in #263
- Core - Fix settings getting initialized too late by @Kexanone in #231
- Medical - Make Circulation compatible with Hitzones by @Kexanone in #242
- Medical Circulation - Fix players teleporting after CPR by @nielu in #253
New Contributors
- @PabstMirror made their first contribution in #209
- @nielu made their first contribution in #253
- @Amogus22222 made their first contribution in #252
- @darkshifty made their first contribution in #260
Full Changelog: v1.3.2...v1.4.0-dev14