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Pull requests: acemod/ACE3
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Frag - Fix Spall not triggering for helicopter pilots due to _gunner null issue
#11160
opened Dec 6, 2025 by
Hotel2622
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Laser – Adjust default laser beam divergence to 0.3 mrad
#11159
opened Dec 6, 2025 by
Hotel2622
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vehicles - update autothrottle to use future CBA pid component
kind/enhancement
Release Notes: **IMPROVED:**
target/next-cba
#11158
opened Dec 6, 2025 by
TheCandianVendingMachine
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Ballistics - use linear conversion command directly
impact/trivial
kind/optimization
Release Notes: **IMPROVED:**
dragon - Guidance Changes and Spinning
kind/enhancement
Release Notes: **IMPROVED:**
#11107
opened Oct 19, 2025 by
lambdatiger
•
Draft
3 tasks done
Medical Statemachine - Optimize medical handling for uninjured AI units
kind/optimization
Release Notes: **IMPROVED:**
Medical/Realistic Names - use Release Notes: **CHANGED:**
target/next-arma
Requires something in arma dev branch
skipWhenAnyAddonPresent (2)
kind/change
Advanced Throwing - Improve throwable checking, optimize config lookups
kind/optimization
Release Notes: **IMPROVED:**
target/next-arma
Requires something in arma dev branch
Medical - Add limited-interaction dazed state while unconscious
kind/feature
Release Notes: **ADDED:**
Markers - Allow placing quick number markers
kind/enhancement
Release Notes: **IMPROVED:**
#11019
opened Jul 16, 2025 by
PabstMirror
•
Draft
Wardrobe - Add CBA Item Context Menu Options
#10948
opened Jun 6, 2025 by
OverlordZorn
•
Draft
2 tasks
Goggles - Add Contact DLC respirator self interactions
#10925
opened May 23, 2025 by
JetfireBlack
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Fire - Add ability to customize screams when on fire
#10890
opened Apr 30, 2025 by
DartRuffian
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