cozy-chess is a Chess and Chess960 (Fischer Random Chess) move generation library written in Rust that aims to provide competitive move generation performance. It is largely inspired by Jordan Bray's neat chess library. cozy-chess aims to be a safer alternative to chess that maintains correctness while providing similar performance.
no_stdcompatible- Supports Chess, Chess960/FRC, and Double Chess960/DFRC
- Strongly-typed API that makes heavy use of newtypes to avoid errors
- Performant legal move generation suitable for use in a chess engine
- Implements fixed shift fancy black magic bitboards
- Optionally implements PEXT bitboards based on the BMI2 intrinsic
- Flexible API produces moves in bulk for optional bulk filtering
- Efficient bitboard-based board representation
- Incrementally updated zobrist hash for quickly obtaining a hash of a board
std: Enable features that requirestd. Currently only used for theErrortrait.pext: Enable PEXT bitboards.
By default, Rust binaries target a baseline CPU to ensure maximum compatibility at the cost of performance. cozy-chess benefits significantly from features present in modern CPUs. For maximum performance, the target CPU can instead be set to native to use features supported by the machine running the build. Alternatively, the target CPU can be set to x86-64-v3, which will produce binaries that run on most modern CPUs. The target CPU may be changed by adding -C target-cpu=<CPU> to RUSTFLAGS.
PEXT bitboards are a faster variant of the magic bitboard algorithm used by cozy-chess. PEXT bitboards rely on an intrinsic introduced in the BMI2 CPU extension. However, it is not enabled by default, as PEXT bitboards are slower on AMD CPUs prior to Zen 3, which implement PEXT with microcode. PEXT bitboards can be enabled through the pext feature.
In order to support Chess960, cozy-chess uses a king-captures-rook castling notation incompatible with the standard castling representation used by the UCI protocol. This is a common use case, so the cozy_chess::util module provides helpers that automatically parse and convert between the formats.
// Start position
let board = Board::default();
let mut move_list = Vec::new();
board.generate_moves(|moves| {
// Unpack dense move set into move list
move_list.extend(moves);
false
});
assert_eq!(move_list.len(), 20);// Parse position from FEN
let board = "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
.parse::<Board>()
.unwrap();
let mut total_moves = 0;
let mut total_captures = 0;
let enemy_pieces = board.colors(!board.side_to_move());
board.generate_moves(|moves| {
let mut captures = moves.clone();
// Bitmask to efficiently get all captures set-wise.
// Excluding en passant square for convenience.
captures.to &= enemy_pieces;
total_moves += moves.len();
total_captures += captures.len();
false
});
assert_eq!(total_moves, 48);
assert_eq!(total_captures, 8);A perft implementation exists in cozy-chess/examples/perft.rs:
$ cargo run --release --example perft -- 7
Compiling cozy-chess v0.3.0
Finished release [optimized] target(s) in 6.37s
Running `target\release\examples\perft.exe 7`
3195901860 nodes in 10.05s (318045465 nps)
- Added helper methods for handling UCI moves.
- Added
Square::relative_toto get a square relative to some color.
- Added setters for the halfmove clock and fullmove number fields.
- Fixed checkmate not taking precedence over 50 move rule draw.
- Fixed possible overflows on halfmove clock and fullmove number.
- Fixed bug where en passant was not correctly validated when parsing and building
Boards.
- Fixed bug where
Board::is_legalsaid castles while in check were legal.
- Added methods for obtaining Chess960 start positions from their Scharnagl number.
- Added PEXT bitboards using the BMI2 PEXT intrinsic. Potentially faster than the default algorithm. Enable using the
pextfeature. - Added
Board::hash_without_epmethod for fast equivalence checks excluding the en passant square. - Added
Board::same_positionto check if two boards are equivalent under FIDE rules. - Added
Board::colored_pieces, a shorthand forboard.colors(color) & board.pieces(piece). - Added
BitBoard::is_subset,BitBoard::is_superset, andBitBoard::is_disjoint.
BitBoards now operate in a more set-wise manner instead of acting like au64. Bit operators changed to match set operators.BitBoard::popcntrenamed toBitBoard::lenfor consistency with other data structures.BoardBuilder'sfullmove_numberfield changed to au16for usability reasons.Board'sFromStrimplementation now parses both FEN and Shredder FEN.
BitBoardno longer implementsIteratordirectly.- Sliding move functions are no longer
constby default; Use theconstvariants if required. - Unnecessary "try" variants on
Boardremoved; The risk of panicking is accepted when*_uncheckedmethods are called.
- Overflow bug in
Square::try_offsetfixed. FenParseErroris no longer unnameable.- Fixed incorrect errors being returned in FEN parsing.
- Fixed some errors not being produced in FEN parsing.