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0.2.0

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@bacongobbler bacongobbler released this 13 Oct 00:51
· 17 commits to main since this release

This release broke up the NetworkingPlugin into two parts: the ClientPlugin and the ServerPlugin. The ClientPlugin is responsible for connecting to a remote server, sending heartbeat packets every few seconds. The ServerPlugin is responsible for handling connection data as well as incoming messages from clients.

Both plugins provide a NetworkEvent stream so the developer can send and respond to messages sent from either the client or the server.

See the examples directory for more information.