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DOOM Retro v5.8.1

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@bradharding bradharding released this 04 Nov 19:33
· 44 commits to master since this release
  • DOOM Retro is now built using v17.14.19 of Microsoft Visual Studio Community 2022.
  • The player is now notified at startup if a newer version of DOOM Retro is found.
  • Minor changes have been made to further improve the overall performance and stability of DOOM Retro.
  • Minor changes have been made to text that is output to the console.
  • The r_levelbrightness CVAR has been renamed r_extralighting.
  • The timestamps in the console are now correct.
  • A bug is fixed whereby textures containing patches with negative offsets wouldn’t render correctly.
  • These changes have been made to the intermission screen:
    • The par time is now still displayed if the “SUCKS” text is shown.
    • An exclamation mark now follows the “SUCKS” text.
  • The authors of the maps are now displayed by the mapstats and maplist CCMDs when playing No Rest For The Living.
  • These changes have been made when the vid_showfps CVAR is on:
    • The frames per second shown are now more accurate.
    • The frames per second are now shown if a HELP or HELP1 lump from a PWAD is displayed.
  • Focus is now given to your browser when using the license, releasenotes or wiki CCMDs.
  • The MIDI music of the free versions of SIGIL and SIGIL II now play as intended.
  • A bug is fixed whereby binding the +supershotgun action to a control, and then using that control, would cause the player to jump rather than equip their super shotgun.