PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version was originally ARM architecture oriented (hence the name) with its MIPS->ARM dynamic recompilation and assembly optimizations, but more recently it targets other architectures too. A fork of this emulator was used in PS Classic (without any coordination or even notification).
- ARM/ARM64 dynamic recompiler by Ari64
- lightrec dynamic recompiler for other architectures
- NEON GPU by Exophase for ARM NEON and x86 SSE2+
- PCSX4ALL GPU by Una-i/senquack for other architectures
- heavily modified P.E.Op.S. SPU
- BIOS HLE emulation (most games run without proprietary BIOS)
- libretro support