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PCSX-ReARMed - yet another PCSX fork

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PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version was originally ARM architecture oriented (hence the name) with its MIPS->ARM dynamic recompilation and assembly optimizations, but more recently it targets other architectures too. A fork of this emulator was used in PS Classic (without any coordination or even notification).

Features

  • ARM/ARM64 dynamic recompiler by Ari64
  • lightrec dynamic recompiler for other architectures
  • NEON GPU by Exophase for ARM NEON and x86 SSE2+
  • PCSX4ALL GPU by Una-i/senquack for other architectures
  • heavily modified P.E.Op.S. SPU
  • BIOS HLE emulation (most games run without proprietary BIOS)
  • libretro support

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ARM optimized PCSX fork

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  • C 85.6%
  • Assembly 8.5%
  • C++ 4.8%
  • Makefile 0.7%
  • Perl 0.3%
  • Python 0.1%