Destroy tasks as they are run in the thread pool #167852
Merged
+44
−2
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Without this, any RAII objects held in the task's captures aren't destroyed in a similar fashion to the task being run. If those objects in turn interact with the thread pool itself, chaos ensues. This comes up quite naturally with RAII-objects used for synchronization such as RAII-powered latches or releasing a mutex, etc.
A unit test is crafted that tries to very directly test that the logic of the thread pool continues to hold even with an RAII object. This isn't the only type of failure mode (a deadlock due to mutexes in the captures can also occur), but seemed the easiest to test.