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Option to make sky stars deterministic #16529
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Nitpick: I don't think the
|| m_first_updateis necessary.setStarCountalready callsupdateStars()on the first update; if thestar_seedis unchanged, there's nothing to do?There was a problem hiding this comment.
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alright! If you say so :) I copied
|| m_first_updatefromsetStarCountthinking that it's a typical setter, but turns outsetStarCountis a special case which I do not completely understand yet. o.0 DoessetStarCountcheckm_first_updatebecause it is called in Sky constructor?There was a problem hiding this comment.
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Basically. Something needs to call
updateStarsthe first time, andsetStarCountdoes that.This could probably be refactored, but we can do that later.
In either case it's not a problem.