A very opinionated kiosk UI application based on electron.
Most of the electron project if focused around desktop application development, which is great! But when you are dealing with public computing (ATM machines, airline ticketing, movie theater ticket vendors, etc), you don't really need all the features a traditional desktop application requires. This includes things like drag-n-drop, system menus, desktop icons, etc.
The job of the oak module is to give a really easy way to make a kiosk application with modern web technology, so that it's repeatable, scalable, and easy to rapidly prototype for production. It also takes care of a few common Electron work flow issues that aren't immediately apparent, but effect kiosks in a big way. A good example of this would be errors displaying in a dialog window.
npm install -g oakIf you are using native node modules, you will generally need to rebuild them to function against the version of node running in oak.
npm install
oak-rebuild $(pwd) #directory path of wherever you want to rebuildIf you want to use a local version, you can install and execute oak from the .bin folder.
npm install oak
./node_modules/.bin/oak$ oak --help
Usage: oak [options] <url>
If you load oak with a script path, no commandline options will apply automatically.
Options:
-h, --help output usage information
-V, --version output the version number
-b, --background [String] Hex background color for initial window. Example: #f0f0f0
-f, --fullscreen [Boolean] Set the window to full width and height. This overrides the --size option
-k, --kiosk [Boolean] Kiosk mode, which is fullscreen by default. On OSX this will cause the workspace to shift to a whole new one
-s, --size [String] Window size in WIDTHxHEIGHT format. Example: 1024x768. This will over ride both --kiosk and --fullscreen
-x, --x [Number] Window X position
-y, --y [Number] Window Y position
-t, --title [String] Window title
-t, --ontop [Boolean] Start window ontop of others
-D, --display [Number] Display to use
-S, --shortcut [List] Register shortcuts, comma separated. reload,quit
-u, --useragent [String] User-Agent string
-F, --frame [Boolean] Show window frame
--show [Boolean] Show window on start
-n, --node [Boolean] Enable node integration
-i, --insecure [Boolean] Allow insecure connections (not recommended)
-c, --cache [Boolean] Use HTTP cache
-d, --debugger [Boolean] Open chrome dev tools on load
--sslExceptions [Array] Bypass SSL security for specific hosts. This uses a host pattern. Example: *.mysite.com
--electronVersion Print electron version
You can use any URL you want to simply launch a fullscreen webpage, for example:
oak http://gifdanceparty.giphy.com/oak only requires a couple things to get up and running: A URL, or an index.js file. You can specify a path to your module the same way you can with a URL:
oak path/to/app.jsThe most minimal example, this will launch a fullscreen app, injecting the oak object into the client side:
const oak = require('oak')
// when oak is ready, we can tell it to load something
oak.on('ready', () => {
// loading takes an options object with a `url`, second parameter is an optional callback
oak.load({
url: 'http://www.mywebapp.com'
}) // or callback)
})When you launch your app, the oak module is automatically resolved in modules, meaning you don't need to include it in your package.json file. This is similar to the way electron exposes it's own modules privately.
Most of these options are wrapping electron.js BrowserWindow options, but some are specific to our kiosk use-case. This method returns the Window object
options: Object-
url: - Not optionalString- Theurloption is the only one required, and will load any valid URI
// load a local HTML file url: 'file://' + require('path').join(__dirname, 'index.html') // load your own webserver url: 'http://localhost:8080'
-
title: StringOAK- The window title -
display: Number0- Your display number, and defaults to your main display -
fullscreen: Booleantrue- Set the window to max height and width -
kiosk: Booleanfalse- Sets kiosk mode -
ontop: Booleantrue- Set the window to be always on top of others -
show: Booleantrue- Start the window shown, this will also show the window whenever it is reloaded -
size: String - Window size in WIDTHxHEIGHT format. Example: 1024x768. This will over ride bothkioskandfullscreen -
x: Number0- X position -
y: Number0- Y position -
shortcutObjectreloadBooleanfalse- enable CommandOrControl+Shift+R to reload the windowquitBooleanfalse- enable CommandOrControl+Shift+X to close the app
-
background: String#000000- Hex color of the window background -
frame: Booleanfalse- Show window frame -
scripts: Arraypath- Local node scripts or modules to load into thewindowduring pre-dom phase. This can be a object withnameandpathif you want thewindow.whateverscript to be named -
flags: Array - Chrome launch flags to set while starting the window -
insecureBooleanfalse- allow running and displaying insecure content (not recommended at all) -
sslExceptionsArray - Bypass SSL security for specific hosts. This uses a host pattern. Example:*.mysite.com -
cacheBooleantrue- Enable HTTP cache flag for chrome -
userAgent: String - Defaults to'Oak/' + oak.version -
callback: [Function] - Executed when thereadyfunction has fired
-
Returns a pino instance for logging. By default the OAK_DEBUG environment variable is set to false, and will only log messages with the level of error or greater.
If you run OAK_DEBUG=true, you will get anything with a debug level or higher, including verbose window information.
oak.load() returns a Window object with methods and events. Each instance of oak.load() returns a unique object for that window, and the methods are mirrored for both the node side and client (renderer) side.
Send events to the window
-
event: String - the event namespace, delimited by. -
payload: Any - whatever data you want to send along.Example:
window.send('myEvent', { foo: 'bar' })
This is an instance of EventEmitter2
ready- Will emit the ready event, and also execute the optional callbackreload- The window has reloadedoldUrl- previous URLnewUrl- new resolved URL
location- A window location change has happened (will not fire ifwindow.location = Xis called in the rendered)oldUrl- previous URLnewUrl- new resolved URLoldSession- previous session IDnewSession- new session ID
loadFailed- The window load failedopts: Object - original options usederr: Error
unresponsive- The window has hung and become unresponsive
Set the URL location of the window. This will fire a location event.
url: String - URL to load
Reload the window.
cache: Booleanfalse- Reload the window without cache. This will fire areloadevent.
Toggle the chrome debugger
Show the window
Hide the window
Set the desktop focus to this window
Disables pinch zoom or any window zoom in the browser window
Unique id of that window.
The window fires events from electrons BrowserWindow and webContents. The only event fired from that set into the renderer is dom-ready.
note: If you do a send of the same event from the renderer side, it will look like the same event coming from electron events. So be careful and watch your namespaces for conflicts!
If you would like to use
Check out the examples folder!
To get started running oak in Docker... you will need to have Docker installed. You can install from here, or on Linux systems, run this script:
```sh
curl -sSL https://get.docker.com/ | sh
# add your user to the docker group
sudo usermod -aG docker $(whoami)
```
You will also need an X server running (xorg). If you are on OSX, go ahead and follow the steps below to get setup.
This example is for debian based systems, you can accomplish the same by getting docker and docker-compose running yourself.
-
Install
python-setuptoolssudo apt-get install -y python-setuptools
-
Install
pipsudo easy_install pip
-
Install
docker-composepip install docker-compose>=1.8.0 -
Allow your
Xserver to allow outside connections. Make sure to disable this after you are finished!xhost + docker-compose up
You should turn off your open xhost after you are finished developing.
docker-compose down xhost -
I'm not going to lie... this is a pain in the ass.
OSX doesn't have xorg, or any build in X server by default. You are going to be using socat to proxy Xquartz via TCP so that you can use your IP address the docker container. It may be easier to start up a VM running ubuntu or debian.
-
Install homebrew
Homebrew is a easy way to install linux packages on OSX. In your
Terminalapp:/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" -
Install
socatandpython-
socatwill be needed to forward your X server socket, in order to display a window on your desktop.brew install socat
-
pythonis useful for a number of reasons, but in our case, a means to getdocker-compose. When you installpython, you get thepipprogram along with it.brew install python
-
-
Install
docker-composeRather than using straight
dockercommands, we usedocker-composeto simplfy orchestrating multiple containers.docker-composeuses a.ymlfile to describe docker commands and run them.pip install docker-compose -
Install XQuartz, which is a X server for OSX.
-
Open XQuartz, go to Preferences > Security > Allow connections from network clients.
-
In
Terminal, runsocatto proxy your X server connection via TCP:socat TCP-LISTEN:6000,reuseaddr,fork UNIX-CLIENT:\"$DISPLAY\"
After you run this, it will be waiting for connections, so don't close this
Terminalwindow. -
Edit
docker-compose.osx.ymlReplace the X's with your IP address. This will resolve your
socatconnection to the container, which is proxying XQuartz.environment: - DISPLAY=XXX.XXX.XXX.XXX:0
If your IP address was
192.168.0.5, the line would beDISPLAY=192.168.0.5:0. Don't forget the:0and the end, that specifys that it's the first display, not a port. -
In your
oakdirectory, rundocker-compose -f docker-compse.osx.yml up
Sorry but you are a little on your own as far as an X server goes! In the future we may update this readme to provide info for developing on Windows. In the mean time... Cygwin?