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@ChunkyAtlas
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  • Ensure snap triggers whenever entering the snap window or highlight phase, preventing indefinite spinning.

  • Consolidate snap initialization into startSnap() for consistent slot targeting and winner selection.

  • Move away from hard coded values for Spell/Autocast requirements and use Gameval.

  • Ensure MusicWidgetController reinitializes the drop table override on music tab reloads and reliably rebuilds the “Search Drops” icon.

  • Purge old override widgets and reset caches to prevent stale UI elements from reappearing after searches or widget rebuilds.

  • update to v2.8.1

- Ensure snap triggers whenever entering the snap window or highlight phase, preventing indefinite spinning.

- Consolidate snap initialization into startSnap() for consistent slot targeting and winner selection.

- Move away from hard coded values for Spell/Autocast requirements and use Gameval.

- Ensure MusicWidgetController reinitializes the drop table override on music tab reloads and reliably rebuilds the “Search Drops” icon.

- Purge old override widgets and reset caches to prevent stale UI elements from reappearing after searches or widget rebuilds.

- update to v2.8.1
@runelite-github-app
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runelite-github-app bot commented Nov 18, 2025

@runelite-github-app
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runelite-github-app bot commented Nov 18, 2025

This plugin requires a review from a Plugin Hub maintainer. The reviewer will request any additional changes if needed.


Internal use only: Reviewer details Maintainer details

- add giant's head to EnsouledHeadMapping
- update EnsouledHeadMapping to use gameval
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