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SetFlagSwitch
Super Hackio edited this page Nov 7, 2023
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Note: This only applies to GLE-V3 and up
SetFlagSwitch is a new object in Galaxy Level Engine
| Field | Type | Status | Description |
|---|---|---|---|
| ObjArg0 | INT32 | NEW | BCSV Entry ID |
| ObjArg1 | BOOLEAN | NEW | Set Flag Value |
| ObjArg2 | INT16 | NEW | Set Event Value |
| SW_A | SWITCH | NEW | When SW_A is activated, the applicable values are applied to the Save Data. |
Using this requires a BCSV inside ZoneInfo called SetFlagSwitch.bcsv.
You can download a pre-made BCSV here.
| BCSV Field | Type | Description |
|---|---|---|
| FlagName | STRING | Defines the FlagName that you want to change the value of (ObjArg1) Leave Empty to not change anything. |
| EventValueName | STRING | Defines the name of the GameEventValueDataTable value to change the value of (ObjArg2) Leave Empty to not change anything. |
With the way that the BCSV is setup, you can change a FlagName and EventValue at the same time, or individually. (Or none, but then what's the point of having it?)
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Usage Guides
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- UseResource
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